Fluidlogged (Forge) [DEPRECATED]
ATTENTION: This Forge version of the mod is deprecated and has been replaced by an official port available at the corresponding link!
Please note that the new port handles blocks differently, which will result in the removal of all fluids from blocks. It is recommended to create a world backup before updating or continue using the deprecated version.
Mod Features
The mod extends the functionality of waterloggable blocks, allowing them to contain other liquids. Now you can fill blocks with lava and fluids from other mods, opening up new possibilities for construction and decoration.
Configuration and Compatibility
To add new fluids, simply specify their identifiers in the configuration file. However, be cautious: changing settings or removing the mod may cause fluids to disappear from blocks.
Technical Features
Due to the specifics of working with block states in Minecraft, this mod can significantly increase game loading time. It is not recommended to add too many different fluids.
Frequently Asked Questions
How to get fluid identifiers? Use the /dumpfluids command - it will save a list of identifiers to the latest.log file
Will there be an update for versions 1.19+? The author has stopped developing mods for Minecraft. The mod remains open source - you can create a fork for further support.
Can it be used in modpacks? Yes, use in modpacks is allowed.
Credits
Jaquobia - development assistance Leximon - original author