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Fluidlogged (Forge)  [DEPRECATED]

Fluidlogged (Forge) [DEPRECATED]

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Fluidlogged (Forge) [DEPRECATED]

ATTENTION: This Forge version of the mod is deprecated and has been replaced by an official port available at the corresponding link!

Please note that the new port handles blocks differently, which will result in the removal of all fluids from blocks. It is recommended to create a world backup before updating or continue using the deprecated version.

Mod Features

The mod extends the functionality of waterloggable blocks, allowing them to contain other liquids. Now you can fill blocks with lava and fluids from other mods, opening up new possibilities for construction and decoration.

Configuration and Compatibility

To add new fluids, simply specify their identifiers in the configuration file. However, be cautious: changing settings or removing the mod may cause fluids to disappear from blocks.

Technical Features

Due to the specifics of working with block states in Minecraft, this mod can significantly increase game loading time. It is not recommended to add too many different fluids.

Frequently Asked Questions

How to get fluid identifiers? Use the /dumpfluids command - it will save a list of identifiers to the latest.log file

Will there be an update for versions 1.19+? The author has stopped developing mods for Minecraft. The mod remains open source - you can create a fork for further support.

Can it be used in modpacks? Yes, use in modpacks is allowed.

Credits

Jaquobia - development assistance Leximon - original author

Project members
Leximon

Leximon

pikabyte1

pikabyte1

Created: 23 May 2022

ID: 97056