
Focused Wardens
This server-side modification adjusts warden behavior so that these dangerous creatures no longer respond to sounds produced by inanimate objects, including various mechanisms: pistons, dispensers, and similar devices.
Mod Capabilities
• Wardens can be configured to completely ignore sounds from non-game objects • There is also an option to ignore all sounds except those made directly by players • All parameters are configured through intuitive commands
Configuration
Configuration is managed through system commands:
/focusedwardens enable/disable - activation or deactivation of the mod's main functionality
/focusedwardens settings - management of additional parameters: /focusedwardens settings ignoreNonEntitySounds enable/disable - wardens ignore sounds from mechanisms and devices /focusedwardens settings ignoreNonPlayerSounds enable/disable - wardens ignore all sounds except those originating from players