

Description
Fractum is a mod with the purpose of adding new biomes. It does not add new blocks or items, but aims to enhance the world using existing blocks and mobs in brand new combinations and looks.
Vanilla mobs and new mob and variants implemented in game. Blocks and colors used to create aesthetically unique biomes. Brend new ambiental features type like floating islands, crystals and giant plants.
Dependencies:
Terrablender
Content
Spoiler
- **Marshland** (overworld swampy biome) - will-o-wisp (new mob), spawn at night and can be catched in a lantern - **Savage swamp** (overworld swampy biome) - firefly (new mob), spawn during night - mosquitoes (new mob), spawn during day - **Sky ruins** (overworld plain biome) - sky temple (new structure) - **Fire plains** (overworld plain biome) - **Crystal valley** (overworld cold biome) - **Lava rocks** (overworld warm biome) - **Bramble** (overworld rare biome) - bramble ruins (new structure) - **Birch landscape** (new birch variant) - **Mesa landscape** (new badlands variant) - **Coral cove** (new ocean variant) - **Blood heathland** (new nether biome) - beast soul (new mob), can turn into a bat and be burned by a spectral arrow - nether castle (new dungeon) - **Hot springs** (new nether biome) - **Last circle** (nether rare biome)Links
My personal page
This project is born as a Datapack, for other projects check out my dashboards. If you want your personal biome mod or datapack, take a look at my Fiverr gigs
At last just send your feedback or ideas, I'll consider all seriusly