
🛑 Full Stop!
High speed delivers thrills but also causes pain! Be prepared for the unexpected!
Notice: This mod is in beta testing. Numerous bugs are possible! Please report all found issues in the bug tracking system.
About the Mod
Full Stop! adds a completely new level of challenge to Minecraft by realistically simulating the dangers of speed and collisions. Every sprint, jump, and fall will have real consequences that will make you extremely attentive. This mod is inspired by ideas from Collision Damage by fonnymunkey and originally represented a fork of Velocity Based Damage Deluxe by kawaiicakes.
Demonstration Videos
Key Features
💥 Dynamic Damage System - Damage is calculated based on speed and collision force. You deal more damage when moving toward a target and less when retreating. Sudden impacts can disorient.
🛠️ Equipment Durability - Received damage affects the durability of your items, making every attack significant.
🌪️ G-Force Effects - High-speed maneuvers can cause temporary blindness and nausea when reaching movement limits.
🔄 Knockback Mechanics - Collisions with players or walls not only cause pain - you'll be thrown in the opposite direction!
⚠️ Realistic Bounce Physics - Collisions with walls at sharp angles realistically push the character away, adding tactical elements to movement.
Planned Improvements
- Implementation of equal and opposite force distribution between objects
- Protection of leashed entities from damage
- Block destruction during collisions at extreme speeds
- Pressure damage at great underwater depth
- Compatibility with diving mods
- Damage reduction when crouching in time
Known Issues
- Horses may take damage when jumping
- Some types of projectile attacks may have incorrect damage calculation
- Incorrect operation of honey particles and sounds
- Please report all discovered bugs!
Compatibility Problems
- CustomNPCs (NPCs stop reacting to players)
Warning: Speed is your enemy!