GameUtils
AFK Farming Features
The GameUtils modification provides a set of tools for automating various processes in Minecraft, allowing you to focus on other tasks while the game runs in the background.
Automatic Mob Elimination
The auto-click feature efficiently eliminates mobs on your farms without requiring constant attention. The system works with both standard attack mechanics and accounts for the cooldown introduced in version 1.9.
Automatic Nutrition
When hunger levels become critical, the mod automatically consumes appropriate food from your inventory, ensuring continuous farm operation.
Weapon Selection
You can specify your preferred weapon for eliminating mobs - whether it's a sword, axe, or any other tool. The system will automatically switch to the selected item.
Constant Stealth Movement
Activate the permanent sneaking mode, which is useful for various farms and mechanisms that require this position.
Protective Functions
Automatic server logout triggers when other players are detected nearby or when specific messages appear in chat, helping to protect your account.
Resource Conservation
The resource-saving mode stops game rendering when the window is minimized, significantly reducing system load.
Additional Features
Auto-Jump Disable
Completely removes automatic jumping when approaching blocks, giving you full control over movement.
Popup Hint Removal
Removes all pop-up notifications (toasts) from the game interface for a cleaner screen.
Automatic Tool Switching
Smart system automatically selects the most efficient tool for mining various blocks, saving your time and effort.
Frequently Asked Questions
How to activate mod features?
All settings are accessible through the modifications list or the pause menu in the game.
Does the mod need to be installed on the server?
No, this modification works only on the client side.
Can it be used in modpacks and videos?
Yes, you can freely include this mod in your projects.
Fabric Loader Support
The version for Fabric is currently under development.
Bug Reporting
If you find an error, report it through the issue tracking system on GitHub.