gently holds
Take Mobs With You: A New Way to Interact with Creatures
Introducing a unique opportunity for all Minecraft players - now you can easily carry mobs as items! This modification opens up completely new ways of handling game creatures.

To capture a creature, simply hold the Shift key and execute a right mouse click (sneak + use). It's as if the mob freezes in your hands!
Releasing the creature is equally simple: either use the item on the ground, or simply drop it (configurable based on your preferences).
Unexpected Bonus: Mobs as Headwear!
And that's not all! You can use mobs as original headwear. How about walking around the world with a wolf on your head?

Flexible Settings for Personalized Gameplay
The following conditions apply to mob carrying by default:
- Hands must be absolutely empty
- Only creatures no larger than 2x2 blocks can be captured
However, you can freely modify all these parameters to suit your preferences.
Configuration Settings
| Setting | JSON Name | Description | Type | Default |
|---|---|---|---|---|
| Entity Restriction | entityRestriction |
Determines which creatures can be picked up and when | Enum (see below) | All Animals |
| Maximum Width | maxWidth |
Creatures must be this width or smaller | Float | 2.0 |
| Maximum Height | maxHeight |
Creatures must be this height or smaller | Float | 2.0 |
| Hands Must Be Empty | emptyHands |
Whether player must have both hands free for pickup | Boolean | Yes |
| Spawn Entities When Dropped in World | spawnDrop |
Whether dropping entity item spawns the creature | Boolean | Yes |
| Can Be Used as Headwear | canWearHat |
Whether creatures can be equipped in head slot | Boolean | Yes |
| Add Creative Mode Tab | itemGroup |
Create tab for entities as items in creative | Boolean | Yes |
Entity Restrictions
Important: Players always remain unavailable for pickup.
| Value | JSON Value | Description |
|---|---|---|
| All Entities | "ANY" |
Can capture any targets, including armor stands, vehicles, and projectiles |
| All Mobs | "LIVING" |
Suitable for any living creatures |
| All Non-Boss Mobs | "NON_BOSS" |
Capture all creatures except bosses |
| All Non-Monster Mobs | "NON_MONSTER" |
All mobs except hostile creatures are available |
| All Passive Mobs | "NOT_AGGROED" |
Mobs that are not attacking other targets |
| Mobs Not Attacking Player | "NOT_AGGROED_PLAYER" |
Any mobs suitable if they are not hunting you |
| All Animals | "ANIMAL" |
Only peaceful animals not displaying aggression |
| Tamed Pets | "OWNED" |
Only mobs that have been tamed by you |