GLFW error during init
Nothing is more frustrating during Minecraft startup than seeing a mysterious GLFW error that displays just a random set of numbers instead of informative error messages. This is an amusing case where the game developers simply overlooked pointer handling peculiarities.
This mod solves the problem extremely simply - with minimal code intervention, it restores proper GLFW error handling. Now when crashes occur, you'll be able to see the specific reason why the game refuses to launch, instead of meaningless numeric codes.
This is especially useful for those experimenting with Wayland support in GLFW or trying to diagnose video driver and graphics configuration issues.
The modification is compatible with virtually all relevant Minecraft versions. If integration isn't required for a specific version, this usually means the corresponding error has already been fixed there.