Download Godot Signal System Lib — Minecraft Mods — MetaMods

Godot Signal System Lib

Active

Downloads

3

Last update

1 year ago

Versions

b1.7.3
Client
Fabric
Libraries
Utils

Godot Signal System Lib

About Compatibility

This mod operates on a specialized version of Fabric (Babric) and is designed exclusively for use with Better than Adventure — a significantly modified version of Minecraft b1.7.3. For additional information, join the Discord server mentioned in the project description.

What Does This Mod Do?

The mod implements a signal system inspired by event-driven programming principles. This allows different components of your mod or application to interact with each other without direct dependencies.

Key Features

  • Signal Management: Creating and sending events through the signal system
  • Flexible Interaction: Connecting multiple handlers to respond to the same events
  • Decoupled Architecture: Enhancing modularity and reducing direct connections between components

Usage Example

import core.signal.Signal;

public class ExampleUsage {
    private static final Signal<String> MESSAGE_SIGNAL = new Signal<>();

    public static void main(String[] args) {
        // Connecting a handler to work with string messages
        MESSAGE_SIGNAL.connect(message -> {
            System.out.println("Received message: " + message);
        });

        // Sending a message
        String message = "Hello, World!";
        MESSAGE_SIGNAL.emit(message);
    }
}

This mod effectively enhances communication and event handling within your developments.

Usage Examples

Specific usage examples are not available — perhaps you can suggest your own application scenarios?

Project members
Garkatron

Garkatron

Developer

Created: 27 Jul 2024

ID: 48960