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Goety Iron Link

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Magic
Utils
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Goety Iron Link

Introduction

This additional module creates a bridge between two major magic systems - Goety and Iron's Spellbooks. When you enchant a Magic Focus from Goety with the Potency enchantment and simultaneously use a Spellbook from Iron's Spellbooks, the focus gains additional Potency levels based on the spell power provided by the Iron's Spellbooks system.

The module supports all main schools of magic from Iron's Spellbooks, as well as additional options from add-on mods, for example, water magic from T.O Magic 'n Extras.

Configuration Settings

This content is primarily designed for modpack developers and experienced players willing to manually configure parameters through configuration files. Initial settings do not include a complete list of all available spells.

Configuration file location: config/goety_iron_spell_power.json

Example configuration file:

{
  "ZombieSpell": { "type": "blood", "multiplier": 0.7 },
  "IceSpikeSpell": { "type": "ice", "multiplier": 0.6 },
  "FrostNovaSpell": { "type": "ice", "multiplier": 0.6 },
  "HuntingSpell": { "type": "nature", "multiplier": 0.7 },
  "FireboltSpell": { "type": "fire", "multiplier": 0.8 }
}

Key Parameters

  • Spell Names: Goety spell identifiers (ZombieSpell, IceSpikeSpell and others). A complete list can be found in the official Goety repository at com.Polarice3.Goety.common.magic.spells

  • Magic Type: Determines the corresponding category of magical power. Supported built-in types include: fire, ice, blood, nature, ender, evocation, holy, eldritch, lightning, aqua, geo, fantasy, abyssal, technomancy

  • Multiplier: The coefficient by which the corresponding magical power is multiplied to calculate the final Potency bonus

Important Notes

If an incorrect magic type is specified or the corresponding mod is not installed (for example, "aqua" without T.O Magic 'n Extras), the spell will not receive additional bonuses.

Starting from version 1.20.1-1.0.5, if the specified magic school name does not belong to known categories, it will be considered as a custom school from Spell_JS (with kubejs namespace). If it cannot be found there either, the bonus will not be applied.

After making changes to the configuration file, you can restart the game or execute the /reload command.

Project members
hakujoucho

hakujoucho

Created: 12 Nov 2025

ID: 272224