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GorgeCore

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GorgeCore

Hello to all Minecraft enthusiasts!

Have you ever wondered what happens to the seeds when you eat watermelon in the game? No? Well, maybe I'm the only one who's that strange! Anyway, this mod offers an interesting solution.

What the Mod Adds

The main idea is simple - now when consuming certain food products, you will receive additional items. For example, after eating regular or speckled watermelon, you'll get its seeds. But that's not all!

The mod also introduces a completely new item - the wishbone. Simply right-click on it to break it and see what luck smiles upon you!

Default recipes:

  • Watermelon → Watermelon seeds
  • Speckled watermelon → Watermelon seeds
  • Raw chicken → Wishbone
  • Cooked chicken → Wishbone

Recipe Editor

If you don't want to mess with JSON files (especially when you need to add items with complex NBT tags), you can use a convenient graphical interface right in the game.

Open it using the commands '/gorgecore add ...' or '/gorgecore edit ...'. The first slot specifies the source item (food or drink), the second - the result.

Any recipe can be deleted with the '/gorgecore delete ...' command, including the built-in default ones.

Configuration Settings

Recipes can be added and removed through the configuration folder. If you make changes while Minecraft is running, it's recommended to restart the game or use the '/gorgecore reload' command.

To return to the original recipes, simply delete the "gorgecore-recipes" directory - the mod will automatically restore it on the next launch.

Each recipe is formatted in a separate JSON file according to the following scheme:

  • The root object contains two keys: "input" and "output"
  • The values of these keys describe the items:
    • id: item identifier as a string (for example, "minecraft:dirt")
    • Damage: damage value (metadata) of the item
    • Count: number of items (ignored for input data)
    • tag: optional NBT tag

For addon developers: configuration loads during FMLModInit. Make changes in FMLPreInit or use the 'required-before:' dependency directive.

Important Information

Remember that the mod is in active development! If you find any bugs, please report them to the author.

Project members
CsokiGaming

CsokiGaming

Created: 15 Oct 2017

ID: 37188