Granular Hunger
This modification completely reworks the hunger system in Minecraft, enhancing the granularity of its mechanics and porting some features from the "Hardcore Hunger" mod from Better Than Wolves.
Important requirement: The mod must be installed on both client and server. Failure to do so may result in incorrect behavior.
Core Changes
Hunger Bar Structure:
- Maximum value increased to 60 conditional units
- One division on the familiar hunger bar corresponds to 6 units
New Eating Mechanics:
- Added
granular_hunger:hunger_pipscomponent that supplements the standardminecraft:foodcomponent - Introduced
granular_hunger:hunger_costattribute that determines hunger unit consumption rate - Base attribute value is 1. Higher values mean faster hunger pip depletion when exhaustion occurs
Hunger Effect Updates:
- Under hunger effect, food consumption is completely blocked
- No exceptions for cake
Saturation System:
- Saturation replaced by "fat reserves" mechanics
- Player starts with no initial reserves
Natural Regeneration:
- Health regeneration system reworked
- Activates only when hunger level is above 4 divisions (24 units)
- Easy difficulty: 0.5 hearts every 12 seconds
- Normal and Hard difficulty: 0.5 hearts every 20 seconds