GTBC's Geomancy Plus - Iron's Spells Addon
Geomancy+ expands the systems of the Iron's Spellbooks and Mowzie's Mobs mods, offering completely new concepts in Minecraft magical practices. This addon introduces the lithospheric magic school "Geo" focusing on the power of earth and stone, while simultaneously enhancing gameplay mechanics with spells and equipment inspired by elements from Mowzie's Mobs creations.
Required Mod Dependencies
For the mod to function correctly, ensure the following mods are installed:
Iron's Spells 'n Spellbooks
Mowzie's Mobs
GTBC's SpellLib/API
Earth Elemental Magic - Geo School
With the introduction of this school, spellcasters gain access to lithospheric magic specialization. Earth becomes a source of power - mages of this school direct the planet's natural energy against enemies, use stone structures for defense, or create devastating tectonic effects.
The Geo school is complemented by a wide range of items: new spells of varying complexity levels, unique magical equipment that enhances the connection with earth, as well as special magical tools. This allows for varying playstyles from defensive to aggressive, relying on the unshakable strength of stone.
New Spells Library
Geo School Spells
Rolling Chunk:
Materializes a massive dirt block that rolls forward, knocking down enemies and dealing damage with its moving mass.
Eroding Boulder:
Shoots out a small stone that explodes upon contact with a target, damaging nearby hostile creatures while applying the Erosion status effect that reduces armor.
Earth Fissure:
Creates a fissure in the ground that grows forward and erupts in a stone spike at its endpoint, dealing damage to creatures in its path.
Seismic Surf:
Summons a large rolling boulder that rises into the air and moves in the direction you're looking. The rider safely descends before the effect ends; can be terminated early using a counterspell.
Spike Storm:
Erupts numerous sharp stone spikes in expanding circles around the caster, launching enemies and dealing peripheral damage.
Trembling Steps:
Grants the caster movement speed boost and the ability to damage surroundings while running through systematic ground vibrations.
Stone Player:
Visualizes a conductor - a vertical geo pillar that synchronizes with all nearby allies to emit wave energy. While near the holder, allies enhance their armor and magical resistance against most aspects of magic. Also serves as a key element for the Resonance Earth Pillar spell.
Resonance Earth Pillar:
Summons a powerful geo column that generates destructive shockwaves, damaging opponents and weakening their defense even against any magical force. Waves can interact with other stone creatures on the battlefield, potentially activating various additional effects.
Stalactite Discharge:
Fires a shard cluster that shatters upon contacting the target, distributing part of the damage (50%) across a small area.
Petrification:
Extracts giant stone walls on opposite sides of the combat area that then abruptly converge in the middle, crushing everything between them. The structure's convergence pushes potential targets into the central zone for easy elimination with a follow-up attack.
Light Spells
Solar Beam:
Emits a burning straight light jet relentlessly through everything in the direct line of sight path. Lasts longer than time limits of enchains
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