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Hardcore Torches (Forge)

Hardcore Torches (Forge)

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Hardcore Torches (Forge)

Important Notice

There is currently an issue with Forge that affects crafting recipes. If torch crafting results in the vanilla recipe, use this temporary solution:

/datapack disable "mod:hardcore_torches"
/datapack enable "mod:hardcore_torches" last

After executing the commands, rejoin the world. This procedure needs to be done once for each new world.

In hardcore worlds where commands are unavailable, open to LAN with cheats enabled, execute the commands, then exit normally.

The mod will be updated once the Forge bug is fixed.

Overview

Hardcore Torches introduces survival elements to your primary light sources - torches and lanterns. This modification transforms ordinary lighting into a genuine challenge, offering numerous configuration options for creating unique modpacks.

Main Features

Torches and lanterns burn out over time - the main feature of the mod. Torches are crafted with limited fuel that gradually depletes. Lanterns start empty and require refueling with oil using a special oil can.

Burning in inventory - an optional feature (disabled by default) that allows torches and lanterns to lose fuel even when in your inventory.

Crafting unlit torches - another optional feature where torches are crafted unlit and require ignition using flint and steel or another fire source. You can also light a torch from a campfire or burning torch with right-click.

Changed torch drops - when broken, torches can drop sticks (by default), or burning/unlit/burnt torches depending on settings.

Rain affects torches - in rain, torches begin to smolder, providing minimal light and consuming fuel three times slower. Can be configured for complete extinguishing or rain immunity.

Lantern refueling system - to obtain oil, you need to collect animal fat from animals, then create an oil can and refuel lanterns. Option to use coal instead of oil is available.

Lantern portability - lanterns can be easily picked up while preserving their state and fuel level. Simply break them or use Shift+Right Click.

World generation changes - all standard torches and lanterns in generated structures are replaced with versions from this mod.

Lucent and Curios compatibility - Lucent provides support for all light-emitting blocks and items. Combined with Curios, you can place a burning lantern in the belt slot for mobile lighting.

Tag Configuration

Some parameters are configured through the tag system using datapacks or mods like CraftTweaker:

Blocks: hardcore_torches:blocks/free_torch_light_blocks - blocks that can light torches

Items: Item tags consist of three parts:

  • consume/damage/free - item consumption, durability damage, or no effect
  • torch/lantern - application to torches or lanterns
  • light/extinguish/smother - lighting, extinguishing, or smoldering

Example: hardcore_torches:items/damage_torch_light_items - items that take damage when lighting a torch (flint and steel)

Development Plans

  • Adding candles with limited burn time
  • Various torch types (coke, stone rod, etc.)
  • Torch bandolier for convenient placement (Curios compatibility)
  • Expanded configuration options
  • Blood Magic support for soul lanterns and torches
Project members
wolfiewaffle

wolfiewaffle

Created: 5 Dec 2025

ID: 29765