Harder Farther Fabriq
This is an expanded adaptation of the Harder Farther mod by MacTso for the Fabric version of Minecraft.
Important note: Users who installed this mod before version 2.3 must update or delete their biomes.config file as it has been completely reworked.
Main Concept
The core idea of the mod is that as you progress through the game world, the difficulty increases, but the rewards become more valuable. In remote regions, grim citadels appear that corrupt the land and enhance surrounding mobs, making them corrupted and stronger.

Features and Compatibility
The mod preserves almost all features of the original. The only significant difference is the absence of the improved loot system from chests as you move away from spawn. Some anti-cheat mechanisms were also removed as they are better suited for separate mods.
Version 2.0 introduces a comprehensive expanded system that completely changes Minecraft gameplay. By default, all settings correspond to vanilla behavior, but with manual configuration, you can link biomes, structures, ores, and mobs to difficulty levels. This means the further the player progresses, the more unique content they encounter, creating additional motivation to explore dangerous territories.
Compatibility with Other Mods
The "Let's Do: Meadows" mod may conflict with some vanilla ores. For safe operation, it is recommended to include both standard ores and alpine variants from Meadows in generation zones.
Acknowledgments
- MacTso: assistance with testing and clarifications on the original mod
- Tropheus Jay: support in resolving technical issues
- Adubbz: API extension for working with modified biomes
- Quilt Community: general help and support
The mod can be freely used in modpacks.