Heat And Climate Lib
This library serves as the foundation for the Heat And Climate mod, which adds a realistic climate system to Minecraft. In the game world, biomes and blocks now possess unique climatic characteristics that actively interact with each other.
Climate System Features
The world's climate is determined by three main parameters: Heat, Humidity, and Airflow. These characteristics are represented not by numerical values but by special enumerations, making the system more stable and predictable.

Gameplay Experience
The new climate system introduces many interesting possibilities to the game while simultaneously creating dangers related to thermal exposure. Players will need to withstand climate threats, explore new territories, and develop technologies to control the environment.
Difficulty Settings
The mod is oriented toward creating an idyllic and peaceful atmosphere rather than extreme survival. However, for enthusiasts of challenging experiences, there is an option to activate more severe conditions - characters can die from extreme temperatures or suffocate in underground spaces. All settings are adjustable through configuration files, including several difficulty levels.
Experimental Features
The mod includes several experimental capabilities that are disabled by default. Important: activating these features may increase computer load.
- Recipes for Dropped Items: Items thrown on the ground are affected by climate and naturally change according to predefined recipes
- Climate Impact on Blocks: Forced updates of static blocks, causing climate changes
- Submerged Ocean Caves: In ocean biomes, caves located below Y40 level are automatically filled with water