Download Hero Statue — Minecraft Mods — MetaMods
Hero Statue

Hero Statue

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Last update

1 month ago

Versions

1.21.8
Client and server
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Hero Statue

Hero Statue

Adds a new block called Hero Statue to the game, which can hold items and change poses using redstone.

Important Information
If you have a slow computer, many statues placed, or use demanding shaders, it's recommended to change the statue render type to Basic in settings. This significantly improves performance but disables visual poses.

When using shaders, check the "Known Issues: Shader Rendering Pipelines" section and review the list of tested shader packs below.

Statue example
Another statue example

Main Features

Hero Statue

  • Item Display - interact with the statue while holding an item to make it display it
  • Pose Changing - the statue remembers the last set pose when power is turned off
  • Redstone Control - poses change using redstone (activated by game rule hero-statue$allowRedstoneChangeStatuePose, enabled by default)
  • Manual Control - interaction with empty hands or when item is present changes pose (rule hero-statue$allowPlayerChangeStatuePose, disabled by default)
  • Comparators - show the redstone level required for the current pose
  • Rainbow Eyes - statue's eyes cycle through rainbow colors when given an item named jeb_ or when RAINBOW MODE setting is activated (only for Default render type without shaders)
  • Upside Down Mode - statue renders upside down when given items named Dinnerbone, Grumm, legotaylor, or dannnytaylor (works with Default and Vanilla render types)

Configuration

Configuration is available through ModMenu or the "Open Config" hotkey (default Home). To use the hotkey, you must be in a world.

Known Issues

Shader Rendering Pipelines

Iris Shaders

Iris overrides core shader pipelines without providing documentation for adding new overrides. As a temporary solution, copies of ENTITY_CUTOUT and ENTITYEYES pipelines are used, providing a similar effect, but some features (such as the jeb easter egg) don't work with active shaders.

Developer's Note
Some shader packs may cause z-fighting. If needed, the eye layer can be disabled in settings.

Tested Shader Packs
Shader Pack Status
Complementary Unbound/Reimagined No visual issues¹
Euphoria Patches No visual issues¹
BSL Shaders No visual issues¹
Rudimentary Eye layer offset when Vertex Snapping is enabled²
VECTOR No visual issues¹
Super Duper Vanilla High load with Default/Vanilla render types¹

¹ Except for the mentioned rendering pipeline workaround
² Vertex Snapping can be disabled in shader pack settings under Style

Poses in Basic Render Type

The basic render type doesn't display poses, rainbow effects, and upside down easter eggs. Adding poses to this mode is planned for the future but presents technical challenges due to block model element rotation specifics.

Technical Information

Detailed technical information is available in the corresponding documentation.

Project members
Phantazap

Phantazap

Developer

dannytaylor

dannytaylor

Developer

Created: 10 Aug 2025

ID: 261930