Download HUD bars — Minecraft Mods — MetaMods
HUD bars

HUD bars

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0

Last update

2 months ago

Versions

1.21.1 — 1.21.8
Client
Fabric
Utils

HUD bars

This mod completely replaces the standard Minecraft interface icons with informative bars featuring numerical values, allowing precise tracking of all important character stats.

Interface example

Health Bar

Displays in "current/maximum" format, where current value includes both regular health and absorption effect. For example: 20/20.

Color schemes:

  • Normal state: Green (#55AA00)
  • With absorption effect: Yellow (#AAAA00)
  • When poisoned: Dark green (#004400)
  • With wither effect: Black (#000000)
  • When frozen: Cyan (#00FFFF)

Border color:

  • Blinking and health change: White (#FFFFFF)
  • Blinking without health change: Red (#FF0000)
  • Health change without blinking: Light purple (#FF80FF)
  • No change: Black (#000000)

Food Bar

Display format: "current(saturation)/maximum", showing both hunger level and saturation indicator. Example: 15(5)/20.

Color indicators:

  • Hunger effect: Purple (#AA55AA)
  • Saturation effect: Green (#00FF00)
  • Full saturation (20 units): Green (#00FF00)
  • High level (18-19): Bright green (#33FF00)
  • Moderate level (7-17): Lime green (#66FF00)
  • Low level (1-6): Yellow (#FFFF00)
  • Empty: Red (#FF0000)

Saturation overlay: A dark shade of the food bar color indicates current saturation level within the main bar.

Armor Bar

Displays as "current/maximum" with current protection level. Example: 10/20.

Color gradient: Smooth transition from gray-red to green as armor level increases:

  • Low protection: Reddish tones dominate
  • High protection: Greenish tones dominate

Toughness overlay: A dark shade of the armor bar color displays equipment toughness level.

Experience Bar

Format: "current/required (level)", showing progress to next level. Example: 150/300 (10).

Color: Yellow (#AAAA00)

Project members
BRNSystems

BRNSystems

Developer

Created: 25 Aug 2024

ID: 51138