Download Ingstorm — Minecraft Mods — MetaMods

Ingstorm

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Last update

3 years ago

Versions

1.19 — 1.19.2
Server
Fabric
Quilt
Game mechanics
Utils

Ingstorm

Created for ModFest: Singularity

This mod introduces a persistent damage system to Minecraft, inspired by Metroid Prime 2. Damage is applied automatically and can be fully customized to your preferences.

Damage Types

There are two main types of persistent damage:

Biome Damage - continuously applied while you are in specific biomes. By default, it activates in all Nether biomes and deals 0.05 damage per game tick.

Block Damage - occurs when approaching dangerous blocks. Standard settings include 0.10 damage per tick when inside warped roots or within 2 blocks of ancient debris.

Safe Zones

The mod also allows creating protected areas where biome damage does not work. However, block damage continues to function even in such zones. The radius of safe zones can be configured using datapacks.

Frequently Asked Questions

Forge Porting and Backward Compatibility

Forge porting will be considered in the future, but do not expect instant implementation. If you want to help with development, create a pull request in the project repository.

Development Plans

One of the desired features is visualization of safe and dangerous zones using special effects, similar to light crystals in Metroid Prime 2. However, current implementation may cause performance issues. Assistance from experienced developers in implementing this feature without lags is welcome.

Datapack Examples

For those unfamiliar with creating datapacks, ready-made templates are available for customizing the mod to your needs.

Project members
fraZ0R

fraZ0R

Developer

fraZ1R

fraZ1R

Athebyne

Athebyne

Developer

Created: 2 Oct 2025

ID: 14065