

Item display helper - a datapack that significantly simplifies working with Entity Display in Minecraft. Instead of using complex commands typically required for these objects, the datapack provides a set of simple triggers available directly in the game chat.
Key Commands and Their Capabilities
Using /trigger displaySpawn
, you can instantly create an item display right on the current block. Need to change the displayed item? Simply hold the desired item in your hand and execute /trigger displayItem
.
Additional features available for fine-tuning:
/trigger displayKill
- removes the nearest display within 5 blocks radius- Button system for managing display parameters:
/trigger displayRot
- rotation adjustment/trigger displayOffset
- position change/trigger displayScale
- object scaling
Advantages Over Traditional Frames
How is this better than regular item frames? When working with Custom Model Data and models that exceed block size, standard frames have a problem - the model disappears when the frame itself becomes invisible. Entity Display lacks this limitation, opening up new possibilities for creating detailed builds.
Video about problems with item frames:
[embedded:youvideo]https://www.youtube-nocookie.com/embed/8P62IMRP1eQ[/embedded]
Video Reviews and Usage
Datapack demonstration in action:
[embedded:youvideo]https://www.youtube-nocookie.com/embed/36OduF843yY[/embedded]
[embedded:youvideo]https://youtu.be/yTckp1qabLs[/embedded]
With this tool, you can add complex details to your builds without needing in-depth command knowledge. Entity Display mostly work with blocks as well, however blocks with different models for items and blocks may display incorrectly - for these, specialized block displays will be required.