Item Progression
This mod implements a full-fledged skill progression system in the game, establishing certain restrictions on item usage until the player reaches the required level in the corresponding abilities. The list of available skills and their requirements are fully customizable according to the player's preferences.
In addition, the mod ensures that a specific range of experience drops from breaking spawners and fully grown crops. This functionality can be equally enabled or disabled through the shared configuration file.
Configuration Example
json { "skills": [ { "name": "Example Skill 1", "iconItem": "minecraft:apple", "maxLevel": 100 }, { "name": "Example Skill 2", "iconItem": "minecraft:stick", "maxLevel": 50 } ], ... "itemMap": { "minecraft:torch": { "Example Skill 1": 20, "Example Skill 2": 50, }, "minecraft:apple": { "Example Skill 2": 8 } }
Compatibility
By default, the list of provided items already includes elements from the following mods:
- Better Archeology
- Things
- Mutant Monsters
- Dragon Loot
- Extra Shields
- Farmer's Delight Refabricated
- Underground Worlds
- Ice and Fire
Installing these mods is optional – all items missing from the game will simply not be considered by the implemented restriction system.