Download Kev's Projectile Immunity Fix — Minecraft Mods — MetaMods

Kev's Projectile Immunity Fix

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Last update

2 months ago

Versions

1.21.1
Client and server
Fabric
Neoforge
Weapons and armor
Game mechanics

🔊 Kev's Projectile Immunity Fix

Kev's Projectile Immunity Fix is a compact Fabric mod that significantly improves Minecraft's combat mechanics by altering how invulnerability works when hit by multiple projectiles simultaneously.

❓ Original Game Problem

In the standard version of Minecraft, when a creature is hit by an arrow, thrown weapon, or magical projectile, it temporarily becomes immune to all subsequent attacks. This prevents effective volley fire tactics, as even a dozen arrows fired simultaneously will only deal damage from the first hit.

⚙️ How the Mod Works

The mod fundamentally changes this system:

  • 🤖 Mobs Only - players are not affected by the changes
  • 🎯 Immunity Disabled - projectile hits temporarily remove protection against repeated attacks
  • 🔄 Balanced Approach - after a certain number of hits, default immunity period activates
  • Flexible Settings - all parameters are configurable via configuration file

Note: During testing, Dummy mod and Too Many Bows Mod were used.

🛠️ Balance Configuration

After first launch, a configuration file config/projectileimmunityfix.json is created with the following options:

Parameter Description Default Value
maxHitsBeforeCooldown Maximum number of hits before restoring standard immunity 10
cooldownTicks Duration of protection period (in ticks) after exceeding hit limit 20 (1 second)
timeWithoutHitResetTicks Time without hits after which counter resets (in ticks) 20 (1 second)

You can adjust these values to make combat more dynamic or realistic according to your gameplay package balance.

📋 System Requirements

  • Minecraft 1.21.1
  • Fabric Loader
  • Fabric API
Project members
KevzCz

KevzCz

Developer

Created: 5 May 2025

ID: 87524