⛰️ Kinetic – A Fall Damage Overhaul Mod
Kinetic completely transforms the approach to fall damage system in Minecraft by implementing a more dynamic and meaningful mechanic. Instead of the standard approach where damage increases with height, this modification introduces a complex system with varying consequences depending on fall distance. Small jumps can provide benefits, while high-altitude falls come with serious penalties. This approach adds a strategic element to movement and world exploration, making players carefully consider every step.
⚙️ Features
- Adaptive Fall Damage System – Falls from low heights no longer cause damage. Instead, they provide beneficial effects such as temporary movement speed increase.
- Escalating Damage with Height – The higher the fall point, the more damage the player receives. High-altitude falls are accompanied by negative status effects: slowness, weakness, or nausea, reflecting realistic consequences of traumatic landing.
- Immersive Gameplay – The system rewards cautious movement and punishes reckless jumping, encouraging more thoughtful behavior in dangerous locations.
📥 Installation and Usage
- Mod Installation – Place the
kinetic-{version}.jarfile into your Minecraft mods folder. - Automatic Operation – The mod works independently, applying effects based on your fall distance.
⚠️ Note: This experimental modification fundamentally changes the usual fall damage mechanics, so use at your own risk. Testing has shown good balance and stability, but future versions may include adjustments to improve gameplay experience.