Landmines

The Landmines mod expands the Minecraft world with various mines that can explode, teleport, throw potions, and perform many other interesting functions! The peculiarity of these mines is that they activate when stepped on, but trigger only after the player or mob steps off them.

Types of Mines
Explosive Mine
When triggered, produces a powerful explosion that damages all nearby entities.
Potion Mine
Requires a potion (splash or lingering) for setup. When activated, throws the potion and can be reused.
Fire Mine
Needs a fire charge for setup. When triggered, sets players and mobs on fire, while being preserved for multiple uses.
Launch Mine
Sends players and mobs high into the air upon activation. Can be used repeatedly.
Levitation Mine
Grants players and mobs the ability to levitate when triggered. Reusable.
Lightning Mine
Calls down a lightning strike at the activation point. Used multiple times.
Teleportation Mine
Requires chorus fruit for setup. Teleports players and mobs when triggered. Reusable.
Snow Mine
Needs a snow block for setup. Creates snow upon activation. Can be reused.
Arrow Mine
Requires an arrow for setup. Shoots arrows when triggered. Reusable.
Zombie Mine
When activated, spawns zombies at the trigger point.
Fake Mine
Disguises itself as an explosive mine, but nothing happens when triggered.

How to Arm a Mine
- Place the mine on the ground
- If required, insert the necessary item into the mine by right-clicking on it with that item
- Arm the mine by pressing Shift + right-click


Frequently Asked Questions
Does the explosive mine destroy blocks? By default yes, but this function can be disabled in the configuration file.
Can I use this mod in my modpack? Yes, you can freely include this mod in your mod collections.

Video Materials
For a better understanding of the mod's capabilities, we recommend watching video demonstrations on YouTube and other video hosting platforms.