Leather Processing
This mod significantly expands the leather processing in Minecraft by adding more realistic and comprehensive production stages.
New Technological Stages
Wet Leather
To obtain wet leather, you need to combine regular leather with a water bucket on a crafting table.
Bound Leather
The next processing stage involves treating wet leather - add two units of string to it to obtain bound leather.
Dried Leather
The final processing stage occurs in a blast furnace, where bound leather transforms into its dried version.
Opportunities for Pack Creators
The standard recipes provide basic functionality that can be easily customized through tools like KubeJS. This allows modpack creators to adapt the system to specific needs and balancing requirements.
Initially, dried leather has no predefined uses - this is left to the discretion of modpack creators, opening broad possibilities for integration with other components.
Perfect Application
The mod is specifically designed for expert modpacks that require in-depth resource processing and additional production cycles to create more complex crafting economies.