Lethal Company Mobs - Horror in the World of Minecraft
Welcome to the world of Lethal Company Mobs! This mod brings the famous creatures from Lethal Company directly into Minecraft. Unlike the original, here you'll find only mobs - no items, mechanics, or spaceship. A simple but effective concept: adding a horror element through familiar enemies.
All creatures spawn naturally in any world biomes but are quite rare to encounter. Most of them are active at night or in dark places, preserving their unique behavioral traits from the original game. Each mob is accompanied by specially created sound effects for complete immersion in the atmosphere.
Detailed Overview of Creatures
Bracken
Health: 30 Attack: 10
Drops: None Special information: Alternates between fast walking and slow movement with intervals of 15 and 20 seconds. Slows down when shield is used, giving a chance to escape. Plays the iconic neck snapping sound when killing. Immune to knockback. Can also spawn in the Nether.
Coil-Head
Health: 50 Attack: 9
Drops: None Special information: Alternates between paralysis and fast movement every 15 seconds. Makes a sound when paralyzed indicating safety. Shield blocking causes temporary paralysis. Immune to knockback.
Ghost Girl
Health: 50 Attack: 10
Drops: None Special information: Glows in the dark. Stares at player when encountered. When hit, has 40% chance to disappear laughing or start attacking. Despawns after 3 minutes without interaction. Vulnerable only to direct player attacks. Can also spawn in the Nether.
Hoarding Bug
Health: 12 Attack: 4
Drops: None Special information: Spawns during daytime. Breaks grass and flowers around. Initially passive, becomes aggressive when attacked.
Jester
Health: 50 Attack: 10
Drops: None (closed form) / Bone (open form) Special information: Spawns with closed box. Follows player without attacking. After 1 minute comes out of box and starts attacking.
Snare Flea
Health: 12 Attack: 2
Drops: String Special information: Attaches to player's face when attacking. Comes off when sneaking (SHIFT). Only attaches at full health.
Thumper
Health: 24 Attack: 6
Drops: Raw Beef Special information: Very fast melee attacker.
Eyeless Dog
Health: 25 Attack: 10
Drops: Raw Porkchop Special information: Attacks non-sneaking entities. Passive towards sneaking entities. Can also spawn in the Nether.
Forest Keeper
Health: 50 Attack: 10
Drops: None Special information: Strong knockback. Grabs player when at full health. Found only in forest biomes.
Hygrodere
Health: 50 Attack: 6
Drops: Slime Ball Special information: Very slow movement, immune to knockback.
Nutcracker
Health: 30 Attack: 8
Drops: Iron Nugget Special information: Attacks at range instead of melee.
Bunker Spider
Health: 30 Attack: 9
Drops: Spider Eye Special information: When attacked, has 40% chance to place cobweb at player's location.
Earth Leviathan
Health: 50 Attack: 10
Drops: None Special information: Spawns hidden underground. After 30 seconds jumps into air and damages on contact.
Spore Lizard
Health: 50 Attack: 3
Drops: Gunpowder Special information: Counterattacks when damaged. Periodically creates purple smoke that disappears after 7 seconds.
Baboon Hawk
Health: 36 Attack: 4
Drops: Feather Special information: Attacks running/sprinting entities. Passive towards walking or sneaking entities.
Old Bird
Health: 50 Attack: 9
Drops: Iron Ingot Special information: Spawns inactive, activates within 3 minutes. When damaged or damaging, has 40% chance to shoot rocket. Rockets cause small explosion and have 30% chance to set on fire for 7 seconds. When damaged, has 20% chance to gain Levitation III for 5 seconds. Immune to fall, fire, and explosion damage.
Butler
Health: 15 Attack: 5
Drops: Iron Nugget Special information: Attacks only when attacked first. Spawns 7 Mask Hornets when killed that chase player.
Tulip Snake
Health: 6 Attack: 0
Drops: Red Tulip (red form), Blue Orchid (blue form), Dandelion (yellow form) Special information: Spawns during daytime. Chases player and attaches when reached, making player fly up. Only attaches at full health.
Circuit Bees
Health: 2 Attack: 3
Drops: None Special information: Appear when breaking Circuit Beehives. Beehives found in grassy areas.
Manticoil
Health: 10 Attack: 0
Drops: Feather Special information: Spawns during daytime. Passive towards players. Immune to fall damage. Usually runs away from players.
Masked
Health: 20 Attack: 11
Drops: None Special information: Aggressive towards players, immune to potion effects. Can also spawn in the Nether.
Barber
Health: 50 Attack: 9
Drops: Clay Ball Special information: Invisible unless player is within 8 blocks (9 blocks on easy mode). Can also spawn in the Nether.
Kidnapper Fox & Vain Shroud
Health: 25 Attack: 6
Drops: Leather Special information: Spawns as Vain Shroud during daytime, becomes Kidnapper Fox at night. No reverse transformation.
Maneater
Health: 10 (baby) / 20 (adult) Attack: 0 (baby) / 6 (adult)
Drops: None Special information: Spawns during daytime. Considers nearby player as parent when approached. Cries when hurt, becomes adult after 11 seconds if not healed. Healed by right-clicking. When directly attacked, has 40% chance to instantly become adult.
Lasso
Health: 50 Attack: 1
Drops: None Special information: Spawns only in the Nether.
Giant Sapsucker
Health: 28 Attack: 6
Drops: Egg & Feather Special information: Naturally passive towards players. Becomes aggressive if player holds Egg. Very fast, immune to fall damage. Attacks when attacked first.