

LevelHearts
Transform Health into a Unique Leveling System
LevelHearts offers a completely new approach to health in Minecraft! This mod moves away from the classic "more health" enchantment system, allowing you to increase your vitality by gaining experience points or searching for special heart containers and heart fragments throughout the world.
With numerous customizable parameters, you can create the perfect game balance that suits your preferences. Adjust the frequency of heart spawns, change health loss rules, or completely redesign the leveling system - everything is in your hands!
Compatibility with Other Mods
Potential conflicts may occur with the following modifications:
- Scaling Hearts
- Level Up HP
- Hardcore Revival
Work is possible with these mods, but careful configuration is required:
- First Aid (may cause strange interactions)
- Spice of Life (unpredictable behavior)
⚠️ Important: Compatible only with specific versions of Configured (Configured v1.3.0+ and LH v2.4.0+).
Frequently Asked Questions
Is the mod compatible with HUD modifications? Yes! Simply disable the "LevelHearts HUD" option in the settings to return to standard health display.
Can starting health be configured? Absolutely! The configuration offers the "Default Health" option to change the initial life amount.
How to change heart container spawn frequency in chests? Loot tables are provided in the JAR file and can be modified through resource packs or data packs, as they are dynamically loaded during world creation.
Mod Configuration
Core Settings
- Debug Mode — Enhanced logging information for debugging
- Hardcore Mode — Health resets to standard value after death
- Items — Enable/disable functionality of mod items
- Loot — Control heart container spawns in chests
- One-Hit KO — Instant death from any damage received
Health System
- Default Health — Initial life count
- Min/Max Health — Leveling system limits
- Level Threshold — Experience required for new heart
- Healing — Health restoration when using containers
- Experience Loss — Penalty settings when gaining hearts through experience
Interface
- Custom HUD — Options for compatibility with other interface mods
- Minimal Mode — Compact health display
- Hidden Interface — Complete health display disable
Experience System
- Experience Multiplier — Enhanced experience gain
- Inventory Loss — Extended character death settings