LightWithin - Player-specific unique powers!
The LightWithin mod introduces a completely new game mechanic called "Inner Lights" - amazing magical abilities hidden within each player. The most interesting part is that these powers are UNIQUE to every individual player and cannot be used arbitrarily - they activate only in moments of real danger!
How does ability uniqueness work?
The system determines the characteristics of your Inner Light based on the player's UUID - a unique identifier that Minecraft assigns to every entity, similar to fingerprints or DNA. Each light has the following characteristics:
- TYPE - determines the ability category: healing, freezing, fire, and others
- TARGET - specifies who is affected by the ability: enemies, allies, the player themselves
- POWER - numerical value from 1 to 10, affecting the strength of effects and damage
- DURATION - active time of the activated ability
- COOLDOWN - rest period between activations
Ability Activation
To activate the Inner Light, certain conditions must be met, usually related to combat situations and danger. When conditions are fulfilled, an icon will appear in the top left corner, signaling that the ability is ready. Press the V key (default, can be changed) to activate!
Special Luxcognita berries allow activating the ability regardless of conditions. There are also berries for changing light type and determining the current type without activation.

Compatibility with Other Mods
The mod is compatible with ColoredGlowLib for glow color customization. For ally and enemy detection, Faction, OPAC, Argonauts, FTBTeams and standard Minecraft teams are supported. Flan and YetAnotherWorldProtector can also be used to restrict activation zones.
Installation
Download the .jar file of the mod and place it in the /mods/ folder. Fabric API is required for operation.
The mod is distributed under the GNU LGPL3 license.
Future Plans
- Adding new ability types
- Expanding the target system
- New activation conditions
- Legendary abilities with deep lore components
- Bug fixes and API improvements
- Characteristic customization system through game items
Attribution
Logo: textstudio.com Audio files: mixkit.co, pixabay.com, beepbox.co Command code: Factions mod (MIT license) Rendering code: Renderer mod (GNU GPL3 license)