Limbus Company - Mod Based on Original Game
The modification is actively in development and is NOT suitable for regular Minecraft survival gameplay!

This modifications is inspired by the Limbus Company game from Project Moon studio. Currently features one unique item, with plans to expand content including new mobs in future updates!
Tiantui Star's Blade - Legendary Weapon

Weapon Characteristics:
- Type: Sword
- Damage: 12.0
- Attack Speed: 2.0
- Additional Reach: +2
- Durability: Infinity
- Special Feature: Ignores target invincibility frames
Incompatible Enchantments: Unbreaking, Mending
Synergy Items: Tigermark Round, Savage Tigermark Round
Active Abilities:
Power Attack: Right-click consumes one bullet from inventory to enhance next attack (cooldown: 1 second)
- Normal bullet: +3 damage, +0.2 attack speed, target burns for 3 seconds
- Savage bullet: +5 damage, +0.5 attack speed, target burns for 4 seconds
Area Attack: Uses bullets for powerful area damage
- Normal: +7 damage, +0.5 speed, 5-block radius, burning for 6 seconds, 'Tremor' effect for 2 seconds, ignores 6 defense (cooldown: 10 seconds)
- Savage: +12 damage, +1.0 speed, 10-block radius, burning for 10 seconds, 'Tremor-Scorching' effect for 3 seconds, ignores all defense (cooldown: 10 seconds)
Bullet Consumption:
Ability activation requires bullets from inventory. Priority given to normal variants. Insufficient bullets prevent skill activation. Both bullet types cannot be consumed simultaneously!
Debuff Effects:
- Tremor: Complete immobilization
- Tremor-Scorching: Immobilization + 3 magic damage per second (bypasses invincibility)
Buff Enhancements:
Unrelenting Spirit [剛氣]
- Activation: Consuming 8 bullets of any type
- Duration: 1 minute 30 seconds
- After 80 bullets: Buff active while sword is held
- After 160 bullets: Permanent buff
- Effects: +3 defense, +2 armor toughness, +10% damage, +0.5 attack speed, +10% movement speed
- Visual: Player aura effect
Unrelenting Spirit-Being [剛氣-心]
- Activation: After 160 bullets + additional 16 bullets
- Duration: 2 minutes
- After next 160 bullets: Permanent buff
- Effects: +4 defense, +4 armor toughness, -20% damage taken, +20% damage, +15% movement speed
- Important: Replaces previous buff
Overheat
- Activation: Using all bullets in inventory (buff disappears when bullets are replenished)
- Effects: -4 base damage, damage increase up to 100% proportional to missing health, +0.8 attack speed, +20% attack speed, +10% movement speed, damage reduction up to 50% proportional to wounds
- Cumulative effect: Works with other buffs
- Visual: Smoke effect surrounding player