Locks-Unofficial Mod
This is an unofficial port of the "locks" modification, fully replicating the original functionality with some bugs fixed. Future updates will focus on balancing game elements.

In-Game Items
Various locking mechanisms and enhancements for them are added. Using locks, you can protect blocks from unauthorized access - only players with the matching key can open them. Others will need to use a lockpick. During world generation, some chests are already secured with locks that may have random upgrades (configurable in settings).

Lockpicking System
Features a lockpicking mini-game. The player moves the lockpick, manipulating the mechanism's pins. With the correct sequence of actions, the pin lifts up; with an error, it stays in place, risking tool damage. You need to find the right order to lift all pins for successful lockpicking. The lock's quality determines the number of pins - the more reliable it is, the harder to open. This is one of the features requiring balancing. A similar dependency is implemented for lockpicks.