Loot Packages
The Loot Packages mod introduces a comprehensive loot system for Minecraft, implemented through thematic item packages. Players can activate these packages by right-clicking to receive carefully curated item collections tailored to various gameplay situations.
Core Features
9 Unique Package Types
Each package offers a thematic selection of items with randomized quantities and the possibility of obtaining rare bonus items.
🌱 Starter Survival Package
- Purpose: Perfect for players just beginning their survival adventure
- Contents: Basic wooden and stone tools, essential food items (bread, cooked meats, apples), 16-32 torches, crafting table, farming seeds (wheat, beetroot, carrots, potatoes), occasional leather armor piece, building materials (oak planks)
- Use Case: Assistance for new players, welcome gifts on servers
🏰 Dungeon Loot Package
- Purpose: Recreates rewards from exploring underground dungeons
- Contents: Iron-tier equipment (swords, pickaxes, armor pieces), valuable ores (gold ingots, lapis lazuli, redstone), potion brewing ingredients (glowstone dust, spider eyes, golden carrots), atmospheric items (bones, string), rare music discs
- Use Case: Mid-game progression boost, dungeon-themed rewards
💎 Treasure Package
- Purpose: Simulates high-value maritime and buried treasures
- Contents: Precious materials (1-3 diamonds, 2-5 emeralds, gold ingots), ocean treasures (Heart of the Sea, Nautilus Shells), navigation tools (maps, compass), premium diamond equipment
- Use Case: End-game rewards, special event prizes
🔥 Nether Loot Package
- Purpose: Authentic materials and items from the Nether dimension
- Contents: Gold blocks, rare Netherite scraps (20% chance), Nether-specific items (magma cream, ghast tears, blaze rods), fire-resistant materials (fire charges), Nether building blocks (blackstone, crying obsidian, chains)
- Use Case: Nether exploration rewards, fire resistance preparation
🌌 End Loot Package
- Purpose: Thematic rewards from the End dimension with rare end-game items
- Contents: Extremely rare Elytra (10% chance), Shulker shells (30% chance), Ender pearls, Chorus fruits and flowers, premium diamond equipment, End building materials (End stone, End rods), experience bottles
- Use Case: Post-Dragon rewards, End exploration incentives
💀 Mob Drop Package
- Purpose: Concentrated rewards from mob farms
- Contents: Diverse monster drops (blaze rods, phantom membrane, spider eyes, slime balls, ghast tears, bones, string, gunpowder), occasional equipment drops, atmospheric items (cobwebs)
- Use Case: Mob farm supplements, combat preparation
🌿 Biome Package
- Purpose: Randomized resource collections specific to biomes
- Biome Types:
- Jungle: Melons, bamboo, cocoa beans, jungle logs
- Desert: Sand, cactus, gold nuggets, dead bushes
- Snowy: Packed ice, snowballs, rabbit hide, spruce logs
- Ocean: Prismarine, kelp, rare trident (10% chance), fish
- Forest: Oak logs, apples, sweet berries, mushroom stew
- Mountain: Stone, coal, iron ore, emeralds
- Use Case: Biome exploration rewards, building material variety
🎲 Mystery Package
- Purpose: Completely unpredictable loot for excitement
- Contents: 2-5 completely random items from Minecraft's item registry (excluding creative/command items), intelligent quantity scaling based on item type
- Use Case: Gambling mechanics, surprise rewards, variety injection
🖤 Deep Dark Package
- Purpose: Authentic recreation of Ancient City loot
- Contents: Exclusive items (Echo Shards, Disc Fragment 5), Ancient City materials (Sculk blocks, sensors, catalysts), high-value items (Enchanted Golden Apples 40% chance, Music Disc Otherside 15% chance), utility items (name tags, leads, horse armor), damaged diamond hoes matching Ancient City loot tables
- Use Case: Deep Dark exploration rewards, Ancient City simulation
Configuration System
- Configuration file:
config/lootpackages-common.toml - Option to enable/disable starter package distribution for new players