Lord of Warden Mod
Giving New Meaning to Subterranean Horrors
This modification expands the capabilities of the vanilla underground dweller - the Warden and all related skulk structures, endowing them with completely new abilities for total dominance in underground ecosystems.
Infection and Assimilation
When the Warden or any other representative of the skulk faction attacks another creature, provided the target's health has dropped below 40% of its maximum value, there is a chance of complete transformation of that target into a servant of the skulk system. The probability of such infection defaults to 2%, allowing gradual recruitment of new creatures to your side.
Propagation of Skulk Structures
Each kill performed by an agent of the skulk faction creates an opportunity for a skulk catalyst to appear at the point of the victim's demise. The standard probability of this event equals 30%, ensuring gradual spread of the infection throughout the surrounding territory.
Moreover, any perishing within resonance pools increases the catalyst's spiritual potential, with dimensions of generating skulk formations being directly dependent on the deceased creature's health metrics.
Enhanced Summoning Through Shriekers
Radical changes affect the core summoning mechanics: regardless of the how it reached the specified configuration. Beyond conventional shraining works within particular locations gain ability call guardians devastating protecting space whatever environmental conditions rise during recent trends either
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