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LotMoreSteves

LotMoreSteves

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4 years ago
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World generators

LotMoreSteves

The modification is in early development, so there aren't many varieties of Steves yet, but each one is unique in its own way.

Human

Human

  • Health: 20
  • Behavior: neutral
  • Moves like the classic Steve, but over time they will become increasingly strange!

Stivimal

Stivimal

  • Behavior: peaceful, becomes aggressive when health is low
  • Health: 20
  • Stands still when idle but crawls when moving

RunningSteve

RunningSteve

  • Behavior: aggressive
  • Health: 45
  • Runs straight at you and hits you in the face

Squateve

Squateve

  • Behavior: aggressive
  • Health: 60
  • Loves doing squats, has more health and damage, but slightly slower than RunningSteve

ParalyzingSteve

ParalyzingSteve

  • Behavior: aggressive
  • Health: 50 / Armor: 15
  • Madly shakes its body and moves very slowly, but its attack temporarily immobilizes the opponent. Spawns in cold biomes

Stevvither

Stevvither

  • Behavior: aggressive
  • Health: 300
  • Flies and rushes towards enemies, shoots Steve heads and fires lasers made from Steve faces. Destroys everything in its path, so keep it away from shelters. Spawns very rarely after killing 100 Steves

MASSIVETEVE

MASSIVETEVE

  • Behavior: aggressive
  • Health: 500
  • Inspired by a mob from Pheonix SC's channel. Moves quickly and destroys everything around it, like Stevvither. Sometimes spreads crazy Humans and even eats them to restore health. Spawns very rarely after killing 250 Steves

Currently, there are no additional items, but new items and sound effects will be added in the future.

Planned mobs in the 0.2.0 Nether update

  • Stevlaze
  • Ghasteve
  • SuperGhasteve (boss in story mod)
  • HoveringSteverno
  • and possibly SteveThulu?

https://youtube.com/channel/UC9orKpDzsVazJa2-dKRa8Gg

Created with Mcreator

Project members
Crimson_Steve

Crimson_Steve

Created: 28 Jun 2021

ID: 57058