

Graves
Use the Graves datapack to retrieve your valuable items after death! When a player dies, all their items and accumulated experience are automatically saved in a specially created grave, which can be easily located and opened.
⚠️ Important Features
The datapack is not compatible with the doImmediateRespawn
game rule, so ensure it's disabled. When updating to a new version of the datapack, make sure to run the command function graves:config/commands
and reset your options.
Graves created in the End void automatically generate at Y = 1 level, and those that end up under lava rise to its surface for convenient access.
⌨️ Player Commands
Enable grave creation:
/trigger graves.enabled
Disable grave creation:
/trigger graves.disabled
Show last created grave:
/trigger graves.last_grave
Find nearest grave:
/trigger graves.nearest_grave
List all existing graves:
/trigger graves.all_graves
⚙️ Admin Commands
Parameter configuration:
/function graves:config/options
Command configuration:
/function graves:config/commands
Disable grave system for specific player:
/tag <player> add graves.player.disabled
Enable grave system for player:
/tag <player> remove graves.player.disabled
Prevent items or experience from being saved in grave:
/tag @n[type=item] graves.bypass
📄 License
AGPL-3.0-or-later
🐞 Bug Reports
Encountering issues? Report any problems or bugs in our Discord community.