Man in the Mirror (Origin)
Requires Pehkui mod
A normal being embodied with the power of an interdimensional mirror.
Abilities and Features
Mirror World
You gain access to a special dimension — the Mirror World, where nothing can truly exist. This is a void world where nothing spawns, you cannot interact with blocks, but you receive creative flight, increased movement speed, invincibility, and fixed midnight time.
Passing Through Glass
Any solid glass you walk through transports you to the Mirror World. At the same time, all glass blocks in the physical world appear in the same locations in the mirror dimension.
Unstable Portal
While in the Mirror World, you can create a glass portal in front of you that lasts for 15 seconds. This is your primary ability with a 3-minute cooldown.
Trap in the Mirror
By activating this ability, you can right-click on an entity to freeze it in an impenetrable mirror. The creature remains trapped until the mirror shatters after 10 seconds, dealing minor damage. The ability is toggled with a secondary button and has a 1-minute cooldown.
Reflection in Liquids
Water strangely reflects light off you, making you partially transparent when fully submerged.
Incorporeality
In a quarter of cases, melee attacks pass through you, but your own strikes have the same effect on others.
Limitations
Interdimensional Inconsistencies
When traveling between worlds, you gain weakness for 3 seconds.
Metal Reflection
Iron, gold, diamond, and netherite armor reflect parts of your body and scatter them, resulting in the loss of 2 hearts when wearing any one piece of iron or gold armor and 4 hearts for the other two types. Wearing more pieces of armor does not increase health loss — a full set of iron armor will deduct the same amount of health as just iron boots.
Fragility
You take 25% more damage from all sources.