Materialisation
The Materialisation mod opens up limitless possibilities for creating tools from any materials you can imagine.
Tool Crafting System
The creation process consists of two main stages:
Material Preparer

Pattern + Ingredients → Tool Part
Materialising Table

Handle + Tool Head → Finished Tool
Available Tools
Currently you can create: hammers, pickaxes, axes, swords, shovels, and mega axes.
Materials
Default Materials:
Vanilla: wood, cobblestone, iron, gold
With Cotton Resources: aluminum, brass, cobalt, copper, electrum, iridium, lead, osmium, palladium, platinum, silver, steel, tin, titanium, tungsten, zinc
With Nether Things: netherite, glowstone, vibranium
Getting Started
Craft patterns and the material preparer. Create tool parts by combining corresponding patterns with materials in the preparer. Finally, assemble finished tools by connecting the handle and tool head.
It's recommended to use recipe viewing mods. Support for modifiers and tool part replacement is planned for the future.
Configuration
Access to the settings screen is available through Mod Menu.
You'll see the characteristics of all materials. Press "Install New..." to open this screen:
Now you can select the desired material pack and press download. After downloading, press "Reload Materials".
Requirements
The mod requires Fabric and Fabric API to work.
Credits
Special thanks to MoonlitLamps for creating models and textures for the materialising table! The models and textures of the materialising table are protected by copyright.
Materialisation is distributed under the Apache License Version 2.0.
Future Plans
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