Mekanism Matter
Mekanism Matter is an unofficial expansion for Mekanism that introduces several specialized devices for mutual conversion of energy and universal matter. The main goal of this modification is to create a balanced way to obtain items that are usually difficult to acquire in large quantities. In addition to the core functionality, the mod includes additional interesting elements.
Main Features
- Matter Fabricator (device for working with matter)
- Recycler (produces scrap from any items)
- Matter Synthesizer (converts matter into items)
- Matter Analyzer (converts matter back into energy)
- Scanner (scans items and stores their patterns in storage)
- Antimatter Synthesizer
Additional Features (Only for version 1.16.5)
- Naquadah (ore found in the End, burns for 32000 ticks)
- Refined Naquadah (for reactors and explosives)
- Portable Naquadah Reactor (up to 100,000 FE/tick)
- Multiblock Naquadah Reactor (up to 11,300,000 FE/tick)
- Trinium
- Arc Furnace (works like a regular smelting furnace but also fuses items together)
Recipe Customization [1.18.2]
File location: Game-directory/config/mekanismmatter/customrecipes.cfg
Video Tutorials
General overview for version 1.18.2
Compatibility
The mod works with other Mekanism modules:
- Mekanism
- Mekanism Additions
- Mekanism Tools
- Mekanism Generators