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Metallurgy

Metallurgy

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Metallurgy

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General Information

Metallurgy 2 is a massive expansion of the basic ore mining system, adding over 48 new metals to the game (exact number depends on installed add-ons). Our goal is to create a balanced atmosphere for exploration and enjoyment of the resource gathering process. The mod follows a modular structure, is fully configurable, and adapts to each player's needs.

Configuration files are located in the .minecraft folder at the path Config/Metallurgy/(Metal Set Name).

As part of the Metallurgy system, regular ores are also integrated into our generation system without height restrictions - we believe this creates a more interesting and exploratory mining system. If you want to restore standard metals to their original parameters, simply open the main configuration file and disable all listed ores (they will have standard names), which will restore all changes made by our mod.

Base Metals

Base Metals Image

Adds copper, tin, bronze, hepatizon, angmallen, damascus steel, manganese, and steel. These materials occupy an intermediate position between stone and diamond tools, with steel comparable to diamonds in characteristics but having less durability. Installing this module also provides access to new metal furnaces and crushers.

Precious Metals

Precious Metals Image

Adds zinc, brass, silver, electrum, and platinum. These metals create tools with high enchantability but low durability. They can be combined with other metals from various sets to create powerful alloys. Precious metals can also be converted into "Met" at a mint - coin-like currency units that can be traded with villagers.

Nether Metals

Nether Metals Image

Adds ignatius, shadow iron, lemurite, shadow steel, midasium, vyroxeres, ceruclase, adluorite, inolashite, kalendrite, amordrine, vulcanite, and sanguinite to the Nether. These metals range in strength from medium overworld to surpassing diamond, and are only obtainable in the Nether. Some nether metals have additional uses - for example, ignatius and vulcanite can be used as fuel. This module also adds a special smelter furnace powered specifically by lava.

Fantasy Metals

Fantasy Metals Image

Adds prometheum, deep iron, infusolium, black steel, oureclase, aredrite, astral silver, carmot, mithril, rubracium, quicksilver, haderoth, orichalcum, celenegil, adamantine, atlarus, and tartarite. These metals generate in the overworld and cover a vast range of strength - from stone level to surpassing nether metals. By default, they have increased enchantability but are much rarer than their overworld counterparts. The module also adds an Abstracter - a device for converting old metals into experience orbs.

Ender Metals

Ender Metals Image

Adds eximite, meutoite, and desichalkos. Eximite is a high-tier metal found throughout the End and allows creating weapons, armor, and tools comparable in strength to steel. Meutoite is a catalyst that, when mixed with eximite, creates desichalkos - a strong and powerful alloy.

Utility Ores

Utility Ores Image

Adds phosphorite, sulfur, saltpeter, magnesium, potash, and bitumen to the overworld. These ores drop directly as finished items that are used to create fertilizer (bone meal replacement), gunpowder, or tar (sticky ball replacement).

To improve the mining process, each Metallurgy metal set includes special "machines" that can be upgraded through tiers, gaining new functions.

Machines and Devices

Crusher (Core Module)

The Crusher is available with any Metallurgy installation. Created by placing 4 cobblestone in the corners, 4 sticks on the sides, and a stone furnace in the center. Uses coal and other standard fuel to convert raw ore into dust, increasing resource yield and allowing dust mixing for alloy creation.

Note: With base metals installed, copper, bronze, iron, and steel crushers become available. Each is created from the previous tier and 8 metal ingots around it. They work faster and use fuel more efficiently.

Metal Furnaces (Base)

Metal furnaces are available with base metals installation. Created from copper, bronze, iron, and steel ingots surrounding the previous tier furnace (starting with stone). Each subsequent furnace works faster and more efficiently.

Precious Chests and the Mint (Precious Metals)

Precious metals add precious material chests to the game, created from brass, silver, gold, electrum, and platinum. These chests have significantly greater capacity compared to wooden counterparts! Created from the previous tier chest (starting with wooden) and 8 ingots of the next tier metal. The Mint can store a precious metal ingot - use right-click on the mint with an ingot in hand to place it inside, then provide a redstone signal to receive coins.

Smelters (Nether)

Nether metals add smelters. These special furnaces are created using 8 metal ingots in addition to the previous tier smelter (starting with stone furnace). These smelters store lava - simply use a bucket of lava on them with right-click to fill them. They then use this reservoir for very fast metal smelting. Each smelter tier increases working speed and reservoir size.

Abstracters (Fantasy)

Abstracters are complex devices that come with fantasy metals and are created from prometheum, deep iron, black steel, oureclase, aredrite, mithril, haderoth, orichalcum, adamantine, atlarus, or tartarite. Powered by prometheum dust, astral silver dust, or carmot dust respectively. Place a metal ingot of any type in the upper part and the corresponding dust in the bottom - the device will convert the ingot into pure experience for the user. Each Abstracter tier increases the amount of experience gained (applying a bonus), while also speeding up the process and improving fuel efficiency. Created from the previous tier and 8 metal ingots (starting with stone furnace).

Mining Compatibility Chart

Compatibility Chart

Crafting Recipes

Alloy Creation Guide

You create alloys by mixing corresponding dusts in a crafting table or your inventory. Most alloys inherit component characteristics with a small bonus (usually in mining level, allowing access to higher tiers and "skipping" some of them).

Base Metals

  • Copper + Tin = Bronze
  • Bronze + Gold = Hepatizon
  • Iron + Gold = Angmallen
  • Iron + Bronze = Damascus Steel
  • Iron + Manganese = Steel

Precious Metals

  • Copper + Zinc = Brass (requires Base Metals)
  • Gold + Silver = Electrum

Nether Metals

  • Shadow Iron + Lemurite = Shadow Steel (version 2.0.3b: Shadow Iron + 2× Ignatius)
  • Ceruclase + Adluorite = Inolashite (version 2.0.3b: Vyroxeres + Ceruclase = Inolashite)
  • Kalendrite + Platinum = Amordrine (requires Precious Metals)
  • Shadow Iron Dust + Ignatius Dust = Iron Dust

Fantasy Metals

  • Deep Iron + Infusolium = Black Steel
  • Mithril + Silver = Quicksilver (requires Precious Metals)
  • Mithril + Rubracium = Haderoth
  • Orichalcum + Platinum = Celenegil (requires Precious Metals)
  • Adamantine + Atlarus = Tartarite
  • Prometheum Dust + Deep Iron Dust
  • Compatibility unknown text...

Project members
Shadow

Shadow

Vequinox

Vequinox

Created: 13 Aug 2016

ID: 27071