MIMP — Extended Item Model Predicates
This mod significantly expands Minecraft functionality by adding a large number of new predicates for configuring item models. Now you can create dynamically changing textures and models that react to various in-game events and player states.
Main Features
Item Position Detection
- mimp:slot_mainhand — item is in the main hand
- mimp:slot_offhand — item is in the off-hand
- mimp:slot_head — item is equipped on head
- mimp:slot_chest — item is equipped on chest
- mimp:slot_legs — item is equipped on legs
- mimp:slot_feet — item is equipped on feet
World State Tracking
- mimp:world_raining — it's raining in the world
- mimp:world_thundering — thunderstorm in the world
- mimp:world_is_peaceful — world is set to peaceful difficulty
- mimp:world_is_easy — world is set to easy difficulty
- mimp:world_is_normal — world is set to normal difficulty
- mimp:world_is_hard — world is set to hard difficulty
- mimp:world_is_hardcore — world is in hardcore mode
Player State Monitoring
- mimp:owner_health — tracks owner's current health
- mimp:owner_hurt — triggers when owner takes damage
- mimp:owner_on_fire — owner is on fire
- mimp:owner_sneaking — owner is sneaking
- mimp:owner_sprinting — owner is sprinting (not swimming)
- mimp:owner_swimming — owner is swimming
- mimp:owner_wet — owner is touching water
- mimp:owner_can_see_sky — owner is exposed to sky (no blocks above)