Mini Tardis

New Concept of Space Transport
This mod offers a completely new approach to the popular TARDIS theme in Minecraft. Inspired by the cult series "Doctor Who", it completely rethinks the concept of a time machine and mobile base, offering a unique gaming experience that differs from other similar modifications.

Full Control Over the Machine
Your TARDIS is a complex mechanism with many interacting elements. You'll have to manage all processes yourself, as the system won't do anything automatically. There are no artificial flight timers or simplified mini-games with button pressing.
Each control element has multiple functions and interacts with other components, creating complex but logical and predictable operating mechanisms.

Multifunctional TDoS Interface
The central control element is the TDoS system, providing important flight information, access to the data bank, external scanner, and even a collection of games in the form of applications. These programs can be found on floppy disks scattered throughout the game world.
The simple touch interface makes navigation intuitive, turning your mobile base into an exciting space for all participants.

Perfect Mobile Base
With practically unlimited internal space, your TARDIS becomes the ideal mobile base. However, you may need to clear some internal panels first to free up space for construction.
The interior is fully customizable, including the control panel - all elements are custom blocks that can be placed anywhere in the TARDIS. You can create a second, third, and even more control rooms!
In the future, an architectural reconfiguration system is planned to simplify large-scale internal space changes.
Spectacular System Failures
Even if something goes wrong, it will look impressive and dramatic.

Immersive Portals Support
For even greater immersion, the BOTI addon is available, which adds support for the Immersive Portals mod. This allows seamless entry and exit from the TARDIS with a full "bigger on the inside" effect.
Credits
The Bad Apple compressed file format was implemented by Benonardo.
The built-in Snake game was created by Louis.
Mod development became possible thanks to libraries from Patbox and NucleoidMC.