# Mob renamer
Created specifically for RPG content developers experiencing a shortage of tools for enemy personalization. This modification provides advanced options for configuring mob names and their characteristics, simplifying the process of creating a unique game world.
## Core Functionality
Transform ordinary creatures by assigning them personal names depending on their spawn location. Make skeletons from forest temples carry the proud title "Grove Keepers," and turn zombies from dungeons into "Rotting Guardians." Set different names for creatures that spawn naturally, through spawners, or via admin commands.
## Advanced Settings
The functionality isn't limited to simple name changes. You can simultaneously modify creature attributes, turning ordinary enemies into true mini-bosses. Configure health, damage, and other parameters, creating unique tactical challenges for players.
## Priority Management
The priority system allows flexible management of name configurations for a single creature type. With it, you can determine which rules to apply first when conflicting conditions arise.
Control the probabilities of different name applications, regulating how frequently certain variations appear. This will help make your world more diverse and unpredictable.
The current version represents a working foundation that will evolve based on user suggestions and identified needs of the RPG community.