Mob Spawner Modification Commands
Presenting a powerful tool for complete control over mob spawners and generated entities right within the game. No more need to exit the server for NBT editing in external programs — all changes happen instantly using convenient commands.
Key Features
Configure any aspect of spawners: from mob spawn rates to their equipment, spawn coordinates, and special characteristics. Change the types of creatures created, their movement speed, lifespan, and even items in their hands.
Command System
Basic Commands
/spawner– spawner parameter configuration/tool– special working tools/mob-modifier– modification of mob characteristics/mob-specific– special settings for specific mob types/entity– work with coordinates and movement/entity-specific– specific entity parameters
Standard Syntax
Most parameters correspond to NBT tags and work similarly to Minecraft's base system. Access control is provided by the msm.modify permission, which is granted to server operators by default.
Tool Set
Copy Tool – duplicate spawner settings. Simply copy the configuration with one right-click and paste to another spawner using Shift+RMB.
Position Tool – simplifies setting mob spawn coordinates. Click to record current player or spawner coordinates.
Spawner Parameters
Control the entire mob generation process:
- EntityId – type of entity created
- SpawnCount – number of mobs per activation
- SpawnRange – spawn radius around the spawner
- Delay – delay until next spawn (in ticks)
- MinSpawnDelay/MaxSpawnDelay – minimum and maximum delay
- MaxNearbyEntities – nearby entity limit
- RequiredPlayerRange – activation radius from player
Mob Configuration
Change initial creature characteristics:
- Pos/Position – spawn coordinates (can be set to player position)
- Motion/Rotation – speed and direction of view
- Fire – burn duration
- Health – health level
- Age – age (including baby mode)
- CanPickUpLoot/PersistenceRequired – loot collection and persistence
Equipment and Effects
Configure items in slots (weapons, armor) and apply potions. The transfer system supports damage, enchantments, names, and armor colors.
Special Settings for Mobs
Each entity type has unique parameters:
- Creepers – charge and explosion radius 48x48 Minecraft Block [example image of mob equipment] 8x8 Minecraft Tool Icon [example of tool operation] 32x32 Spawner Texture [spawner settings visualization]
Detailed lists of blocks, items, entities, and colors are available for use with corresponding commands. The system supports all major entity types, including rare mobs and special objects.
Status Note
This modification is no longer in development and has been published for archival preservation. The original author provided permission for distribution through official channels. https://youtube.com [helpful videos on working with the modification] https://youtube.com [demonstration of capabilities in action]