
MobCapped
Adds several game rules for controlling mob limits in Minecraft.
IMPORTANT: BETA VERSION! The mod has only been tested locally in Open LAN mode and is not yet ready for full release. If you decide to use it, please report any issues through the GitHub issue system.
Available limit settings:
- mobCapMonsters - limits the number of hostile mobs
- mobCapCreatures - controls the limit of peaceful creatures (sheep, cows and other animals)
- mobCapAmbient - sets the maximum number of bats
- mobCapAquaticCreature - limits the appearance of squids
- mobCapAquaticAmbient - controls the number of fish and other aquatic inhabitants
- mobCapPerPlayer - determines whether limits are calculated separately for each player or for the entire server