
Mobifier
Flexible Configuration of Entity Characteristics
This modification provides extensive capabilities for fine-tuning parameters of all in-game entities, including those added by other mods. You'll be able to adjust maximum health, attack damage, movement speed, and many other characteristics, adapting mob behavior to your needs and making gameplay more engaging.
Experience Gain Control
You now decide how much experience drops when defeating various enemies. The ability to configure this system allows balancing character progression and creating unique gameplay conditions.
Loot Management
Completely disable standard item drops from existing loot tables or add your own rewards for defeating specific mobs. This feature provides complete control over game economy and reward systems.
Various Trigger Conditions
Define specific conditions under which applied changes will activate. For example, you can set up doubled health for husks in desert biomes or increased attack strength for cave spiders located in mineshafts. Detailed information about all available conditions can be found in the project documentation.
Documentation
Comprehensive usage guide for the modification's functionality and description of all available settings are located on the project's dedicated page.