

Mobs No Render
This mod significantly improves Minecraft performance through intelligent entity rendering management. It automatically skips visualization of mobs and other entities that are outside the specified radius from the player along the X, Y, and Z axes.
The main development goal is to ensure smooth gameplay in heavy modpacks for version 1.7.10. All rendering distance parameters can be finely tuned through the configuration file to meet specific needs and hardware capabilities.
Development Plans
Future versions plan to implement a dynamic system that will automatically adjust the rendering radius depending on the number of displayed entities. The ability to completely disable entity visualization and toggle the function via hotkey will also be added.
The developer is actively working on fixing the issue with tile entity render cancellation, which currently does not function properly.