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Modded Bingo

Modded Bingo

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Last update

2 years ago

Versions

1.12.2
Client and server
Forge
Adventure
Control
Utils

Modded Bingo

Modded Bingo is an exciting mini-game in the format of a scavenger hunt. The main goal is to collect items indicated on the bingo card. Victory is awarded when a player or team collects 5 items arranged in a vertical, horizontal, or diagonal line. The mod supports multiplayer mode and provides extensive customization options.

How to Play

To start a game of Modded Bingo, you need to execute several commands. For this, cheats must be enabled in your world, or you must have operator status on a dedicated server. Here is a step-by-step guide for creating and starting a game:

  1. Execute the "/bingo create" command
  2. Join a team using the "/bingo team <red|green|blue|yellow>" command. By default, all players are on the red team
  3. Start the game with the "/bingo start" command. Please note: this command will teleport all players to new positions and clear their inventories
  4. After the game ends, you can create a new one using the create command or stop the current game with "/bingo stop" to hide the bingo card

The game creation command supports additional parameters for fine-tuning: "/bingo create [mode] [grouping] [seed]".

  • mode - determines the item set and additional effects (e.g., potions at the start of the game). Available modes are "bingo:default" and "bingo:classic"
  • grouping - controls whether team members will spawn at the same point (enabled by default)
  • seed - arbitrary text without spaces to control game randomization

Command System

  • /bingo - the main mod command, shows a list of available commands
  • /bingo help - provides information on using all commands
  • /bingo create [mode] [grouping] [seed] - creates a new bingo game
  • /bingo team - team selection
  • /bingo start - starts the created game
  • /bingo stop - stops the game and hides the interface

Customization and Expansion

The mod uses a data system to define game modes, effects, and possible bingo goals. This allows mods, modpacks, and servers to add their own content. There are two types of data: "game modes" and "goal tables".

Adding Content Through Mods

Place files in the "data/your_mod_id/bingo/goaltable" and "data/your_mod_id/bingo/gamemode" folders. These files are loaded during mod initialization.

Adding Content Through Configurations

Place files in the "~/config/bingo/additions/goaltable" or "~/config/bingo/additions/gamemode" folders. To override existing files, use "~/config/bingo/overrides/mod_id/".

Adding Content Through Addons

Addons are ZIP archives placed in the "~/addons/bingo" folder. Create an archive with gamemode and goaltable folders - all files inside will be loaded by the mod.

Frequently Asked Questions

Q: Can I use the mod in videos or streams? A: Yes, you can freely use the mod in videos, streams, and demonstrations.

Q: Is this mod related to Lorgon111's Survival Bingo map? A: The mod is inspired by the original Survival Bingo map by Lorgon111. The "bingo:classic" mode is based on items from that map.

Q: How long does a game last? A: A typical game takes 20 to 35 minutes. Duration depends on the starting biome, world generation, and mode difficulty.

Q: Is multiplayer supported? A: Yes, the mod is designed and tested for multiplayer. Supports up to 4 teams with unlimited players per team.

Q: Can I use the mod in modpacks? A: Yes, you can include the mod in modpacks for CurseForge and for personal use.

Q: Can I publish created addons? A: Yes, you can freely publish and distribute your addons.

Q: Why do falling blocks sometimes behave strangely? A: This is a known vanilla Minecraft bug related to entity behavior at large distances from 0,0. It does not affect gameplay.

Future Plans

  • Improved documentation for creating custom content
  • Custom teams with arbitrary colors and names
  • Daily community challenges
  • Gameplay modifiers
  • Graphical interface for creating game modes
  • Alternative win conditions (3 rows, cross, outer square, all goals, lockout mode)
Project members
Darkhax

Darkhax

Developer

DarkhaxDev

DarkhaxDev

Created: 9 Jun 2023

ID: 16007