Download Month Of Swords — Minecraft Mods — MetaMods
Month Of Swords

Month Of Swords

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0

Last update

2 weeks ago

Versions

1.21 — 1.21.1
Client and server
Fabric
Neoforge
Quilt
Decor
Weapons and armor
Magic

Month of Swords

A mod adding a sword a day all month for Swordtember 2024.

Check out the swords:

A papery calendar of all the swords

Swords

Sword Ability Details ## Winged Sword - When in Main Hand: - 0.1 Attack Damage - 4 Attack Speed - +1 Attack Knockback ## Floral Sword - **Photosynthesis (Passive )** - *Recovers 2 durability every second in the sun.* - When in Main Hand: - 5 Attack Damage - 1.6 Attack Speed ## Cursed Sword - **Curse (On Hit )** - *Deals 5% of your target's health in exchange for 5% of your own.* - When in Main Hand: - 8 Attack Damage - 1.1 Attack Speed ## Divine Sword - **Divinity (Action [I ] )** - *Applies 15sec of regen II, absorption V, & strength III* - *1min Cooldown* - When in Main Hand: - 8 Attack Damage - 1.6 Attack Speed ## Sword Gummy ## Stealthy Sword - **Smoke Bomb (On Use )** - *Launches a smoke bomb that gives blindness and prevents mob-tracking for 5sec* - *Applies 30sec Invis and 15sec Speed II and Jump Boost II* - *Sneaking applies the stealth buffs without throwing a smoke bomb* - *30.0sec Cooldown* - **Sneak Attack (On Hit )** - *+0.5 attack while invisible. Lose invisibility with attack.* - *+0.75 attack while invisible due to Smoke Bomb.* - *+0.25 attack while sneaking.* - *+1 attack when attacking from behind.* - **Decorate Smoke (Inventory Click )** - *Right-click the sword with a firework rocket in the inventory.* - *Consumes the rocket and uses its design for smoke bombs.* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed - +0.4 Sneaking Speed - +2 Safe Fall Distance ## Moon Sword - **Moonlit (Passive )** - *Deals 1.5 more damage under the moon's light* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed ## Sun Sword - **Sunlit (Passive )** - *Deals 1.5 more damage in the sun's light* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed ## Ocean Sword - **Oceanic (Passive )** - *Deals 1.5 more damage in the water.* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed - +0.5 Water Movement Efficiency - +150 Oxygen Bonus - +0.6 Submerged Mining Speed ## Enchanting Sword - **Reroll (On Hit )** - *Every attack has a new set of enchantments.* - When in Main Hand: - 7 Attack Damage - 1.6 Attack Speed ## Dueling Sword - **Block (Hold Use )** - *Blocks like a shield* - **Parry (On Hit )** - *Attacking immediately after blocking does 50% more damage* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed ## Flaming Sword - **Flame Lick (Passive )** - *+1 damage to burning targets* - **Scorch (On Hit )** - *Sets targets on fire for 5sec* - **Fireball (On Use )** - *Launches a fireball* - *2.5sec Cooldown* - **Inferno (Action [I ] )** - *Launches 9 fireballs in the direction you're looking* - *Lights a large fire with a radius of about 3 blocks.* - *Applies 20sec fire resistance* - *15.0sec Cooldown* - When in Main Hand: - 7 Attack Damage - 1.6 Attack Speed ## Ice Sword - **Frostbite (Passive )** - *+1 damage to frozen targets* - **Freezing (On Hit )** - *Freezes the target for 19sec* - **Snowball (On Use )** - *Throws a freezing snowball* - *1.5sec Cooldown* - **Blizzard (Action [I ] )** - *Freezes entities in a 6 block radius for 23 seconds* - *Freezes reachable blocks in a 4 block radius* - *1sec cooldown per 20 blocks frozen, up to 4sec* - *1sec cooldown per enemy frozen, up to 15sec* - When in Main Hand: - 5.5 Attack Damage - 1.6 Attack Speed - -10 Burning Time ## Poison Dagger - **Venom (On Hit )** - *Inflicts 20sec Poison III* - When in Main Hand: - 5 Attack Damage - 1.6 Attack Speed ## Potion Sword - **Brew (On Use )** - *Fills the sword with the potion in your other hand* - **Coating (On Hit )** - *Inflicts 1/5 of the stored potion effect.* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed ## Bone Sword - When in Main Hand: - 5.5 Attack Damage - 1.6 Attack Speed ## Portal Sword - **Dimension Hop (Action [I ] )** - *Jump between the Overworld and Nether* - When in Main Hand: - 6.5 Attack Damage - 1.6 Attack Speed ## Lucky Sword - **Lucky Dice (On Hit )** - *Take a swing, take a roll, who knows what it'll do!* - When in Main Hand: - 3 Attack Damage - 1.6 Attack Speed ## Forest Sword - **Leaf Attack (On Swing )** - *Shoots a sharp leaf* - *0.75sec Cooldown* - When in Main Hand: - 7 Attack Damage - 2 Attack Speed ## Echo Sword - **Displace (On Release )** - *On release, teleports to where you're looking.* - *Sneaking in the air freezes your movement.* - When in Main Hand: - 8 Attack Damage - 2 Attack Speed ## Eye Sword - **Taste for Void (Passive )** - *+0.5 damage in the end* - *+1 damage to creatures of the end* - **Ender Eye Protection (Passive )** - *Allows staring at endermen* - When in Main Hand: - 7 Attack Damage - 1.6 Attack Speed - +1 Enderman Eye Protection ## Mechanical Sword - When in Main Hand: - 6.5 Attack Damage - 2 Attack Speed - +2 Block Interaction Range - +2 Entity Interaction Range ## Summoned Sword - **Summon (Action [I ] )** - *Summon to your hand at any point.* - **Banish (Action [I ] )** - *Banishes the summoned sword you're holding.* - *This saves any modifications made to the sword (enchanting, naming, etc)* - When in Main Hand: - 7 Attack Damage - 1.6 Attack Speed ## Jeweled Sword - When in Main Hand: - 4 Attack Damage - 1.6 Attack Speed ## Woven Sword - **Celestial Dash (On Use )** - *Dashes in the direction you're looking* - *+4 damage while dashing* - When in Main Hand: - 9 Attack Damage - 1.6 Attack Speed ## Shock Sword - **Summon Lightning (On Use )** - *Summons a lightning bolt where you're looking* - **Storm Damage (Passive )** - *+2 damage in thunderstorms* - When in Main Hand: - 5.5 Attack Damage - 1.6 Attack Speed ## Infestation Sword - **Friend of Bugs (Passive )** - *Nearby arthropods will fight for you.* - **Bugbait (On Release )** - *Summons a silverfish to fight for you for each quarter second charged, up to 6.* - *These silverfish fight slightly better than wild ones, but will disappear after combat.* - *3sec cooldown per silverfish* - When in Main Hand: - 7 Attack Damage - 1.6 Attack Speed ## Crystal Sword - **Resonance (On Hit )** - *Consecutive attacks against targets of the same type build up more damage.* - *+0.05 damage per attack on the same target* - *+0.5 damage per attack on a different target of the same type* - *Attacks against targets of a different type reset the bonus damage.* - When in Main Hand: - 6 Attack Damage - 1.6 Attack Speed ## Necromancer's Blade - **Necromancer (Passive )** - *Nearby undead will fight for you.* - **Raise The Dead (On Release )** - *Summons a zombie or skeleton to fight for you for each quarter second charged, up to 6.* - *These undead fight slightly better than wild ones, but will disappear after combat.* - *3sec cooldown per undead* - When in Main Hand: - 8 Attack Damage - 1.6 Attack Speed ## Glow Sword - **Piercing Eyes (Passive )** - *+2 damage to glowing targets* - **Illuminance (On Hit )** - *Inflicts 45sec glowing* - **Dark Vision (On Use )** - *Give all entities in an 8 block radius 60sec glowing* - *15.0sec Cooldown* - **Radiance (Action [I ] )** - *Give all entities in a 32 block radius 60sec glowing and do 5 damage* - *45.0sec Cooldown* - When in Main Hand: - 6 Attack Damage - 2 Attack Speed
Project members
SamsTheNerd

SamsTheNerd

Developer