
Movement Vision - Seeing Only Movement
Imagine being able to see only movement around you. That's exactly what the Movement Vision mod offers - a unique shader that hides static objects and leaves only moving elements of the game world visible.
Visual Effect Features
With this mod, you'll observe the surrounding world in a completely new way. Moving mobs, falling raindrops, even turning your head - all of this creates a dynamic picture while hiding stationary objects. The effect is disabled by default, and you can always choose when to activate it.
Required Components
For the mod to work correctly, the following libraries are required:
- Cloth Config API
- Satin API
- Fabric API
The mod is designed for version 1.18.2 and may not work on older game versions.
Possible Incompatibilities
The mod may conflict with the following modifications:
- Sodium
- Iris
- Optifabric
- Canvas
Compatibility
Movement Vision supports integration with the Incapacitated mod.
Settings
The shader offers numerous settings that can be changed in real-time using Mod Menu:
- Enabled - activates the mod
- Always On - forcibly enables or disables the effect
- Blur Radius - degree of screen blurring, determines clarity
- Trail - duration of movement effect persistence
- Alpha - intensity of effect persistence
- Blur Count - how many times to apply the blur shader
- Brightness - brightness level (applied after trail effect)
- Contrast - contrast level (applied after trail effect)
- Monotone - tints the shader with a single color or uses original world colors
- Tint - color for tinting the shader from 0 to 1. Calculated as rgb / 255 for each channel
- Incapacitated Support - compatibility settings with the Incapacitated mod
- Enabled - activates mod support
- Brighten - when incapacitated, makes vision brighter instead of darker
- Clamp - limits blending from 0 to 1 (limits effect intensity)