MultiHitboxLib
This library significantly simplifies the process of creating entities with multiple hit zones for mod developers.
Important Information
For this project to work on Minecraft 1.20.1, the MixinBooster mod installation is required. Unfortunately, this mod is not available on the Modrinth platform.
Main Features
- Creation of multi-component entities using datapacks (optional)
- Configuration of multi-component entities through datapacks (optional)
- Synchronization of bone positions from Geckolib or Azurelib with individual hit zones
- Built-in library for forced resource transfer from server to clients
Technical Features
The library provides developers with convenient tools for working with complex entity models, allowing the creation of more realistic and detailed mobs with various vulnerable zones. This is especially useful for mods that add large bosses or creatures with complex anatomy.
Documentation will be added as the developer has the opportunity.