
NeOculus - Modern Shader Engine for Neoforge
NeOculus is an unofficial version of the popular shader engine Oculus, specifically adapted to work with Neoforge on Minecraft versions 1.21 and above.
Main Features
This modification package offers players numerous advantages:
- High Performance - the system efficiently utilizes your graphics card capabilities, especially when combined with optimization mods like Rubidium
- Wide Compatibility - developers have made maximum efforts to ensure stable operation in modified gaming environments
- Backward Compatibility - all existing shader packs from ShadersMod and OptiFine work without requiring modifications
- Quality Code - clean and well-organized codebase ensures convenience when working with the project
Built-in Improvements
NeOculus includes two additional modules to enhance visual quality and performance:
Swaying Garden
This component solves the problem of applying shader effects to plant blocks from other mods. Instead of complex editing of resource pack files, it automatically activates swaying animation for modified plants, flowers, saplings, and other plant-like blocks, creating a dynamic and immersive visual atmosphere in your world.
Accelerated Rendering
The technology uses graphics processor power to accelerate vertex transformation, resulting in multiple times FPS increase when rendering large numbers of entities, text, and item entities.
Important: issues related to the original Oculus should be directed to the appropriate official repositories, not to NeOculus.