Nice Rarity Mobs
Hostile Mob Rarity System
The Nice Rarity Mobs modification adds a rarity system to enemy mobs. When generating, each hostile creature has a chance to receive one of four rarity categories. Each subsequent category increases the mob's health and offers more valuable items when it is destroyed.
Rarity Levels:
Common Rarity:
- Color: white
- Health: 50 units
- Loot: valuable resources (diamonds, redstone, emeralds, and others)
Rare Rarity:
- Color: green
- Health: 75 units
- Loot: themed item bundles (12 different sets available)
Legendary Rarity:
- Color: gold
- Health: 100 units
- Loot: random enchanted book
Mythical Rarity:
- Color: purple
- Health: 125 units
- Loot: random piece of enchanted armor
Installation and Settings
The data pack is installed in the usual way and works immediately after installation without additional settings. However, for servers based on PaperMC (including forks like Purpur), it is recommended to check the allow-non-player-entities-on-scoreboards setting in configuration files and make sure it is set to true for the correct operation of all modification functions.